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Sucker Punch creative director Nate Fox has revealed a major change in the combat mechanics for Ghost of Yotei, a sequel to Ghost of Tsushima. During an ...
Ghost of Yotei is heading our way this October, but why did the developers decide to scrap Jin Sakai? Devs explain!
Sucker Punch reveals new details on Ghost of Yotei’s combat system, highlighting key changes from its predecessor, Ghost of ...
The sequel is set just under 300 years after Ghost of Tsushima, so Jin will be long dead by the beginning of the ...
Amazon is selling some of the best PS5 games with discounts of up to 64%, including Like a Dragon: Infinite Wealth, God of ...
Sucker Punch game designer Nate Fox, who also helmed Ghost of Tsushima and the upcoming Yotei, was asked by Game Informer if ...
Ghost of Yōtei recently had a State of Play all to itself, and some of the reveals mean big things for the future of ...